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#include <bits/stdc++.h>
struct InputOutputStream { enum { SIZE = 1024 * 1024 }; char ibuf[SIZE], *s, *t, obuf[SIZE], *oh;
InputOutputStream() : s(), t(), oh(obuf) {} ~InputOutputStream() { fwrite(obuf, 1, oh - obuf, stdout); }
inline char read() { if (s == t) t = (s = ibuf) + fread(ibuf, 1, SIZE, stdin); return s == t ? -1 : *s++; }
template <typename T> inline InputOutputStream &operator>>(T &x) { static char c; static bool iosig; for (c = read(), iosig = false; !isdigit(c); c = read()) { if (c == -1) return *this; iosig |= c == '-'; } for (x = 0; isdigit(c); c = read()) x = x * 10 + (c ^ '0'); if (iosig) x = -x; return *this; }
inline void print(char c) { if (oh == obuf + SIZE) { fwrite(obuf, 1, SIZE, stdout); oh = obuf; } *oh++ = c; }
template <typename T> inline void print(T x) { static int buf[21], cnt; if (x != 0) { if (x < 0) { print('-'); x = -x; } for (cnt = 0; x; x /= 10) buf[++cnt] = x % 10 | 48; while (cnt) print((char)buf[cnt--]); } else { print('0'); } }
template <typename T> inline InputOutputStream &operator<<(const T &x) { print(x); return *this; } } io;
const int POOL_SIZE = 1024 * 1024 * 400;
char pool[POOL_SIZE];
void *operator new(size_t size) { static char *s = pool; char *t = s; s += size; return t; }
void operator delete(void *) {}
void operator delete(void *, size_t) {}
struct RangeTree2D { using Node = RangeTree2D; int l, r; std::vector<int> d; Node *lc, *rc;
RangeTree2D(const std::vector<std::pair<int, int> > &a, int l, int r) { this->l = a[l].first; this->r = a[r].first; if (l == r) { d.push_back(a[l].second); lc = rc = nullptr; return; } int mid = (l + r) >> 1; lc = new Node(a, l, mid); rc = new Node(a, mid + 1, r); d.resize(r - l + 1); std::merge(lc->d.begin(), lc->d.end(), rc->d.begin(), rc->d.end(), d.begin()); }
int query(int l, int r) { l = std::lower_bound(d.begin(), d.end(), l) - d.begin(); r = std::upper_bound(d.begin(), d.end(), r) - d.begin(); return r - l; }
int query(int lX, int rX, int lY, int rY) { if (lX <= l && rX >= r) return query(lY, rY); if (r < lX || l > rX) return 0; return lc->query(lX, rX, lY, rY) + rc->query(lX, rX, lY, rY); } };
struct RangeTree3D { using Node = RangeTree3D; int l, r; std::vector<std::pair<int, int> > d; RangeTree2D *tree; Node *lc, *rc;
RangeTree3D(const std::vector<std::pair<int, std::pair<int, int> > > &a, int l, int r) { this->l = a[l].first; this->r = a[r].first; if (l == r) { d.emplace_back(a[l].second); } else { int mid = (l + r) >> 1; lc = new Node(a, l, mid); rc = new Node(a, mid + 1, r); d.resize(r - l + 1); std::merge(lc->d.begin(), lc->d.end(), rc->d.begin(), rc->d.end(), d.begin()); } tree = new RangeTree2D(d, 0, d.size() - 1); }
int query(int lX, int rX, int lY, int rY, int lZ, int rZ) { if (lX <= l && rX >= r) return tree->query(lY, rY, lZ, rZ); if (r < lX || l > rX) return 0; return lc->query(lX, rX, lY, rY, lZ, rZ) + rc->query(lX, rX, lY, rY, lZ, rZ); }
int query(int l, int r, int k) { if (this->l == this->r) return this->l; int cnt = lc->tree->query(0, l - 1, l, r); return k <= cnt ? lc->query(l, r, k) : rc->query(l, r, k - cnt); } };
const int MAXN = 100000 + 9;
int a[MAXN], num[MAXN], pre[MAXN];
int main() { int n, q; io >> n >> q; std::vector<std::pair<int, int> > b(n); for (int i = 1; i <= n; i++) { io >> a[i]; b[i - 1] = {a[i], i}; } std::sort(b.begin(), b.end()); for (int i = 0, idx; i < n; i++) { idx = b[i].second; if (i == 0 || b[i].first != b[i - 1].first) { num[i + 1] = a[idx]; a[idx] = i + 1; } else { a[idx] = a[b[i - 1].second]; } } num[0] = -1;
std::vector<std::pair<int, std::pair<int, int> > > pts(n); for (int i = 1; i <= n; i++) { pts[i - 1] = {a[i], {pre[a[i]], i}}; pre[a[i]] = i; } std::sort(pts.begin(), pts.end());
RangeTree3D *tree = new RangeTree3D(pts, 0, n - 1);
int ans = 0, inf = pts[n - 1].first; for (int a, b, c, d, k, l, r, idx; q--;) { io >> a >> b >> c >> d >> k; l = (a * std::max(ans, 0) + b) % n + 1; r = (c * std::max(ans, 0) + d) % n + 1; if (l > r) std::swap(l, r); idx = tree->query(l, r, k); if (idx == inf && tree->query(0, idx, 0, l - 1, l, r) != k) { idx = 0; } ans = num[idx]; io << ans << '\n'; } return 0; }
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